Kagura Wiki
No edit summary
No edit summary
Line 176: Line 176:
 
Tosses it on second input
 
Tosses it on second input
   
  +
Toss has three stages, each more powerful than the last
If stored for a long time, toss will become stronger
 
  +
  +
Stage colors: Pink, Gold, Rainbow
  +
  +
To achieve next stage, more hits are needed
 
|-
 
|-
 
|Flash [[File:T Icon.png|20px]] 1
 
|Flash [[File:T Icon.png|20px]] 1
Line 299: Line 303:
 
Tosses it on second input
 
Tosses it on second input
   
  +
Toss has three stages, each more powerful than the last
If stored for a long time, toss will become stronger
 
  +
  +
Stage colors: Pink, Gold, Rainbow
  +
  +
To achieve next stage, more hits are needed
 
|-
 
|-
 
|Yang [[File:T Icon.png|20px]] 1
 
|Yang [[File:T Icon.png|20px]] 1
Line 391: Line 399:
 
Tosses it on second input
 
Tosses it on second input
   
  +
Toss has three stages, each more powerful than the last
If stored for a long time, toss will become stronger
 
  +
  +
Stage colors: Pink, Gold, Rainbow
  +
  +
To achieve next stage, more hits are needed
 
|-
 
|-
 
|Yin [[File:T Icon.png|20px]] 1
 
|Yin [[File:T Icon.png|20px]] 1

Revision as of 03:49, 25 July 2020

Minori EV

The following page covers Minori's gameplay in Senran Kagura: Estival Versus.

Parameters

Statistics

Minori's in-game stats from level 1 to level 50. Please note the numbers listed under the level intervals (anything with a +) does not indicate how much the stat increases between the two levels but rather how much it increases for every 1 level in that range:

Type Initial Lv. 2 - Lv. 10 Lv. 11 - Lv. 20 Lv. 21 - Lv. 30 Lv. 31 - Lv. 40 Lv. 41 - Lv. 50 Max
Health 340 + + + + +
Attack 90 + + + + +
Defense 80 + + + + +

Strategy

General Advice

Flash Mode

Yang Mode

Yin Mode

Combo Tables

Flash

Flash S Icon 1 Flash S Icon 2 Flash S Icon 3 Flash S Icon 4 Flash S Icon 5 Flash S Icon 6
T Icon 1 Flash T Icon 1 Flash T Icon 2
Tentative Name Technique Kanji Level Obtained Hold Barrage Aerial Rave Note
Flash S Icon 1 1 × × ×
Flash S Icon 2 1 × × ×
Flash S Icon 3 1 × × ×
Flash S Icon 4 1 × × (○)
Flash S Icon 5 6 × × (○)
Flash S Icon 6 12 × ×
T Icon 1 1 × ○ (on toss)

Stores candy on first input

Tosses it on second input

Toss has three stages, each more powerful than the last

Stage colors: Pink, Gold, Rainbow

To achieve next stage, more hits are needed

Flash T Icon 1 1 × ×
Flash T Icon 2 16 × ×

Yang

Yang S Icon 1 Yang S Icon 2 Yang S Icon 3 Yang S Icon 4 Yang S Icon 5
T Icon 1 Yang T Icon 1 Yang T Icon 2
Tentative Name Technique Kanji Level Obtained Hold Barrage Aerial Rave Note
Yang S Icon 1 1 × × ×
Yang S Icon 2 1 × × ×
Yang S Icon 3 1 × × (○)
Yang S Icon 4 5 × × (○)
Yang S Icon 5 7 ×
T Icon 1 1 × ○ (on toss)

Stores candy on first input

Tosses it on second input

Toss has three stages, each more powerful than the last

Stage colors: Pink, Gold, Rainbow

To achieve next stage, more hits are needed

Yang T Icon 1 1 × ×
Yang T Icon 2 18 × ×

Yin

Yin S Icon 1 Yin S Icon 2 Yin S Icon 3
T Icon 1 Yin T Icon 1
Tentative Name Technique Kanji Level Obtained Hold Barrage Aerial Rave Note
Yin S Icon 1 1 × × ×
Yin S Icon 2 1 × × ×
Yin S Icon 3 1 × × ×
T Icon 1 1 × ○ (on toss)

Stores candy on first input

Tosses it on second input

Toss has three stages, each more powerful than the last

Stage colors: Pink, Gold, Rainbow

To achieve next stage, more hits are needed

Yin T Icon 1 8 × ×

Aerial Attack

Air S Icon 1 Air S Icon 2 Air S Icon 3
Air T Icon 1
Tentative Name Technique Kanji Level Obtained Hold Barrage Aerial Rave Note
Sky S Icon 1 1 × × ×
Sky S Icon 2 1 × × ×
Sky S Icon 3 1 × × ×
Sky T Icon 1 1 × × ×

Aerial Rave

Air Rave S Icon 1 Air Rave S Icon 2 Air Rave S Icon 3 Air Rave S Icon 4 Air Rave S Icon 5
   
Air Rave T Icon 1
Tentative Name Technique Kanji Level Obtained Hold Barrage Aerial Rave Notes
Aerial Rave S Icon 1 1 × × ×
Aerial Rave S Icon 2 1 × × ×
Aerial Rave S Icon 3 1 × × ×
Aerial Rave S Icon 4 1 × × ×
Aerial Rave S Icon 5 1 × × ×
Aerial Rave S Icon 5B 1 × ×
Aerial Rave T Icon 1 1 × × ×

Special Actions

Name Technique Kanji Notes
Ground Short Dash -
Air Short Dash -
Limit Break Blows back enemies, but takes away a portion of one's health.
Guard -
Parry Temporarily stuns the enemy and puts their endurance at 0.
Wake-Up Evasion - - -
Wake-Up Attack - - Can launch the enemy.
Wake-Up Evasion Attack - - Can launch the enemy.
Wall Ambush - - Can launch the enemy.
Dash Attack - - -

Secret Ninja Arts

Name Ninja Art Gauge How to Preform Obtain Notes
Pan Pancake 1 Secret Ninja Art S Icon Initial
Minori's Snack Party 2 Secret Ninja Art T Icon
Strawberry Rainbow Slide 5 Ultimate Secret Ninja Art Reach Level 12